ANIMATION BOOKS BY SHANNON MUIR
Shannon Muir's written several books on the animation industry... here's what they're about and places to buy them!
GARDNER'S GUIDE TO PITCHING AND SELLING ANIMATION
My latest book, out in trade paperback August 2010 (release date revised!) - designed for the student or individual who wants to learn about the process of developing his or her own television idea for animation. It walks through deciding on a concept, how to write a bible and pilot scripts, through the pitch itself.
Available for PRE-ORDER online order at: Amazon, Borders
Product Description (from publisher):
From brainstorming the first idea to making an actual sale, this resource covers the ins and outs of animation development. Whether deciding what format is best to present ideas, explaining how to get the chance to pitch a concept, or discussing how to deal with the outcome—positive or negative—this book serves as a toolkit for those trying to find a place in the animation industry. Expert interviews and case studies follow several ideas through the development process, and there is information on half-hour programs, webisodes, feature films, and short films. For students and professionals alike, this is a comprehensive guide to making a successful pitch and selling an animation concept.
Also can be ordered as PDF ebook at: Dedicated Teacher, Ebooks.com
GARDNER'S GUIDE TO WRITING AND PRODUCING ANIMATION

My first book, out in trade paperback now - designed for the student or individual who wants to learn about the process of producing an animated property. It goes through the idea selection process, the basic components involved in writing what will be produced, and then takes the reader through the steps of making the product from pre-production to distribution.
Available for online order at: Amazon, Barnes and Noble, Borders
Product Description (from publisher):
From the initial selection of an animation project to its final marketing materials, the art and business of animation production are illuminated in this step-by-step guide, which includes interviews with industry professionals about the place of their work within the general production pipeline and profiles of commercial animation studios. Television specials, pilots, shorts, and independent features are among the projects covered, in addition to a discussion of career opportunities in the field and the creative partnership of artists and engineers.
NO ARTICLE MAY BE SUBSEQUENTLY REPRINTED
WITHOUT EMAILING SHAN@DUELINGMODEMS.COM FOR PERMISSION. Thank you.
All content copyright 2001 - 2010 Shannon Muir. All rights reserved.



