Shannon Muir's Animated Insights

 

NETWORKING IN ANIMATION

By Shannon Muir

 

See the expanded version at Digital Media FX

 

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Often getting jobs in this business (or most types of business) hinges on who you know.   So if you're just starting out looking for writing or production jobs in animation, you probably want to know where you can meet people when you don't have many professional credits, or perhaps none at all.

 

Conventions are a great resource.  For example, I attended the Gathering of the Gargoyles 2001 in Los Angeles, and the offerings there were phenomenal.  Over 50 guests from every aspect of the industry attended.  I'm not even counting people like myself who appeared on the "From Fan to Pro" panel; many of these guests have been in the industry for over a decade.  From what I observed, they easily conversed with anyone who approached them.  Many of these people talking to them had no other professional credits, they just wanted to say 'hello.'

 

At one particular panel, someone went so far as to say if he had two scripts in front of him by new writers, one by someone he had never heard of, and one by someone he'd met once at a convention, he would choose the one by the person he knew.  One brief meeting really could make all the difference.

 

Another place that's becoming a major Mecca for animation is Comic-Con International: San Diego. From the name, it sounds like a comic convention -- and did begin that way -- but now features SF and fantasy in all forms.  The Animation Writers Caucus holds a yearly panel and reception (which is usually open to any interested attendees; check specifically if you go), and often the Con sponsors animation-themed panels.  I had the privilege of moderating a panel on "Breaking and Entering: Animation Careers" in 2000.

 

These are just a few examples.  All kinds of animation-related conventions (or even SF/fantasy ones with animation as a subset) happen in almost any major city.  Search out directories on the web for events happening in your area, or by your area of interest.  Also directories about voice actor guest appearances will also lead you to many convention listings, such as webcomics.com.

 

Also, if  you're in an area where seminars are offered, either at college campuses or through organizations like the Learning Annex, attend and take advantage!  Not only the people leading the seminar may be good to know, no telling what the background of your fellow students is.   You may be surprised.  I met some great people in my classes at UCLA Extension, some of which are now being taught online via sites such as OnlineLearning.net.  Many institutions now offer online instruction, so geography proves less of a limitation, though ultimately you will probably need to move to the Los Angeles area and meet the people in person that you first met online.

 

Don't assume things like artists aren't worth knowing because you're a voice actor, or you shouldn't bother with sound editors because you want to write.  Learning about any aspect of animation can strengthen you regardless of the path you choose.  If you educate yourself about how the whole process works, you can do better at what you want to focus on (my personal belief). 

 

The most important things to remember are not to badger people and work on building genuine relationships with these individuals.  If all you do is sucking up to people hoping for work, they will see through you.  Care about those you talk to, see what you can learn from them.  Who knows, some may even become friends versus just professional acquaintances -- but it all begins with conscientious, courteous networking.

 

 

 

 

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